
These include the Bow of Apollo, the Head of Helios, and the Boots of Hermes. Kratos also acquires three secondary weapons, called "Items", which have limited use before needing recharged (which occurs automatically and is represented by the Item Meter). The use of magic offers Kratos a variety of ways to attack and kill enemies (e.g., the Army of Sparta summons a flank of Spartans that cover Kratos in shields while arrows fall from the sky, hitting nearby enemies). Each weapon has its own magic: the Army of Sparta may only be used when the Blades of Exile is equipped and conversely, the Nemean Roar can only be used when the Nemean Cestus is equipped. Unlike previous games in the series, magical abilities are learned with the acquisition of a new weapon. Although Kratos begins the game with the Blades of Athena and the Blade of Olympus at maximum power, these are lost after an encounter with Zeus (the Blades of Athena are replaced with the Blades of Exile and the Blade of Olympus is recovered). For example, the Nemean Cestus are required to break through objects composed of onyx. The Nemean Cestus (a pair of fist gauntlets) and the Nemesis Whip (similar to the blades) are required to advance in certain stages of the game. As the game progresses, Kratos acquires new weapons-the Claws of Hades, the Nemean Cestus, and the Nemesis Whip-offering alternative combat options. In gameplay, the blades can be swung offensively in various maneuvers. Kratos' main weapon is the Blades of Exile (initially the Blades of Athena): a pair of blades attached to chains that are wrapped around the character's wrists and forearms. The Eyes, Feathers, and Horns increase the length of the Health, Magic, and Item meters respectively finding twelve of an item maximizes a meter and the player's power. As in the previous games, the player can also find Gorgon Eyes and Phoenix Feathers in large chests, as well as Minotaur Horns, a new item for the game.


The player also collects red orbs by killing foes and destroying certain inanimate objects. Green orbs replenish the player's health, blue orbs replenish magic allowing further usage, red orbs provide experience for upgrading weapons-which subsequently upgrades magic and makes new, more-powerful attacks available -and white orbs (replacing the gold orbs in God of War II) replenish the Rage meter for the Rage of Sparta, allowing further usage of the ability. The player finds chests colored green, blue, red, or white, and each chest contains orbs or the corresponding color. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, but others are more complex, such as finding several items across different areas of the game to unlock one door. Platforming elements require the player to climb walls and ladders, jump across chasms, and swinging on ropes to proceed through sections of the game. Other enemies were created specifically for the game, including wraiths, stone and bronze talos, lost souls, and the Olympian army, including sentries, legionnaires, archers, fiends, guardians, and sentinels. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including centaurs, harpies, chimeras, cyclopes, satyrs, minotaurs, sirens, cerberuses, and Gorgons. The game also features a first-person camera view during two boss battles (a first for the series). It is a third-person single player video game viewed from a fixed camera perspective.

The gameplay of God of War III is similar to that of its predecessors.
